Voyager Program Grades K-2 Engineering

Regular price $4,375.00
Regular price $0.00 Sale price $4,375.00
Grades K-2

The Voyager Engineering Program Challenges Young Learners Through Design, Building, and Creative Construction

Regular price $4,375.00
Regular price $0.00 Sale price $4,375.00
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SKU: SKU:94047

Give twenty-four K–2 students twenty hours of hands-on engineering and design challenges. From literature-inspired building to structures, 3Doodler creation, and engineering principles, students tackle real-world problems through five interconnected design domains—guided by standards-aligned curriculum.

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Students Served: 24
Twenty Hours of Content
Twenty Hours of Content
5 Design Domains
5 Design Domains
3D Printing Included
3D Printing Included
Serves Twenty-Four Students
Serves Twenty-Four Students
WHAT'S INCLUDED
  • 24 Structures STEM Boost Kit
  • 2 Design and Construction Activity Bundle
  • 2 Engineering in Literature Activity Bundle
  • 2 Not a Box: Read-Aloud
  • 1 Not a Box: Read-Aloud
  • 2 3Doodler Start Learning Packs Refill
  • 2 3Doodler Start Learning 12 Packs
  • 2 PENCILS (NO. 2) 12PC
  • 4 SCISSORS LEFTY/RIGHTY (5")
  • 2 CONSTRUCTION PAPER ASSORTED PK50
  • 12 TAPE TRANSPARENT
  • 12 GLUE WHITE SCHOOL (4 OZ)
  • 1 1/8" x 5 3/4" PLASTIC STRAW 500PK
  • 1 CRAFT STICKS PK1000
  • 24 MILK CARTON CARDBOARD
  • 12 MARKERS, WASHABLE 10PK
  • 1 BOOK ADA TWIST SCIENTIST
  • 12 CRAYONS PK8
  • 1 BOOK IF I BUILD A SCHOOL
  • 1 PAPER WHITE CONSTRUCTION (9" X 12") PK50
  • 4 CARDBOARD CONSTRUCTION SET PK50
  • 1 YARN BLACK (7 OZ) SKEIN
SPECIFICATIONS & SAFETY
  • Quantity: 1
  • Students Served: 24 students
  • Curriculum Hours: 20
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Voyager Program Grades K-2 Engineering

Voyager Program Grades K-2 Engineering

Regular price $4,375.00
Regular price $0.00 Sale price $4,375.00

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Voyager Program Grades K-2 Engineering

Design. Build. Create.

Students explore five engineering design domains—structures, literature-inspired building, design challenges, innovation, and 3D creation—developing design thinking and creative problem-solving through hands-on exploration.
Design Challenges

Design Challenges

Students tackle structured engineering problems that require planning, building, and testing solutions through the design process.

Literature-Inspired Building

Literature-Inspired Building

Stories like "Not a Box" inspire creative construction projects that connect reading, imagination, and hands-on engineering.

Structures Investigation

Structures Investigation

Students build towers, bridges, and structures while learning about balance, stability, and material properties.

3Doodler Creation

3Doodler Creation

Students explore additive manufacturing with 3Doodler pens, creating three-dimensional objects and discovering a new making technology.

What Students Will Do

Through twenty hours of design challenges, students develop engineering thinking and creative confidence across five interconnected domains.
  • Tackle structured design challenges using the engineering design process
  • Build structures with various materials to test strength and stability
  • Design and construct solutions to real-world engineering problems
  • Create three-dimensional objects using 3Doodler technology
  • Connect literature to engineering and design projects
  • Document designs with sketches and building notes
  • Test and iterate on prototypes based on performance
  • Present design solutions and explain engineering choices

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Curriculum Hours 2020 20
Number of Subjects 55 5
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View Details View Details

Step 1—Unbox and Organize: Open the Voyager Engineering kit and sort materials by design domain. Each activity bundle is self-contained with all necessary materials.

Step 2—Choose Your Domain: Select from five engineering domains: Design Challenges, Literature-Inspired Building, Structures, Innovation, or 3Doodler. Each includes guided activities.

Step 3—Follow the Lesson Plans: Step-by-step instructions, design prompts, and student handouts are included. No prior engineering knowledge needed.

Step 4—Facilitate and Observe: Guide students through design-build-test cycles. Activities are designed for groups and individual work with twenty-four students.

Step 5—Assess and Celebrate: Use design documentation and host a showcase to celebrate student innovations.

Engineering Design and Creative Thinking

The Voyager Engineering program develops engineering practices through structured design challenges and creative exploration. Students learn to define problems, develop solutions, test designs, and communicate results—skills foundational to engineering and innovation.

Activities align with NGSS engineering design standards for K–2 and support crosscutting concepts like structure and function, cause and effect, and optimization. The five interconnected domains create a holistic introduction to design thinking and making.

Career connections include engineer, architect, product designer, maker, industrial designer, and innovation specialist.

Complete Standards-Aligned Curriculum

  • Twenty hours of structured activities across five engineering design domains with clear objectives and assessment strategies.

Design Challenges Unit

  • Structured engineering problems with design briefs, material options, testing procedures, and iteration activities.

Literature-Inspired Building Unit

  • Story-based building projects that connect reading comprehension to hands-on design and construction.

Structures Unit

  • Investigation of stability, balance, and load-bearing capacity through tower building, bridge design, and structure testing.

Innovation Unit

  • Open-ended invention challenges that develop creative problem-solving and design communication skills.

3Doodler Unit

  • Introduction to additive manufacturing with scaffolded 3D design projects and creation activities.

Why Teachers Love Voyager Program Grades K–2 Engineering

Twenty Hours of Design-Focused Content

Twenty Hours of Design-Focused Content

Five complete engineering domains deliver twenty hours of structured, standards-aligned activities with full curriculum.

No Engineering Background Needed

No Engineering Background Needed

Complete lesson plans with design prompts let any educator guide design challenges with confidence.

Backed by Fifty Years

Backed by Fifty Years

Pitsco has been trusted by educators for hands-on STEM since 1971.

3Doodler Technology

3Doodler Technology

Students explore additive manufacturing and three-dimensional design, a making technology that builds creative confidence.

Design Documentation

Design Documentation

Students develop engineering communication skills through sketching, building notes, and design reflection activities.

Multiple Challenge Types

Multiple Challenge Types

Design briefs, literature connections, structural challenges, and open-ended invention create diverse learning experiences.

"Your curriculum is deeper. You deliver 21st-century skills that truly teach kids how to not just look at the content but also be able to communicate and work collaboratively. And there is no comparison to your customer service."

—Cary Johnson, K-12 Director of Innovation and Technology, Placentia-Yorba Linda Unified School District, CA

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Frequently Asked Questions

What is the difference between Venturer and Voyager?

Venturer programs include ten hours of content across three subjects. Voyager programs expand to twenty hours across five design domains with 3Doodler included and full curriculum. Both serve twenty-four students.

Do I need an engineering background to lead this?

No. The program is designed for any educator. Every activity includes step-by-step instructions and design prompts to guide you.

What is 3Doodler and can students really use it?

Yes. 3Doodler is an easy-to-use pen that extrudes plastic for three-dimensional creation. The program includes tutorial activities and scaffolded projects for K–2 students.

Are the 3Doodler pens and materials consumable?

Yes, the plastic filament is consumable, but the pens are reusable. The kit includes enough materials for the full twenty-hour program.

Is this aligned to education standards?

Yes. All activities align with NGSS engineering design standards for K–2 and support science, technology, and design thinking standards.

Can students take their creations home?

Many of the structures and 3Doodler creations can be sent home with students. Check individual activity guidelines for details.