Voyager Program Grades 6-8 Music and Art
Regular price
$3,975.00
Regular price
$0.00
Sale price
$3,975.00
Unit price
per


Design. Code. Create.
Middle school students explore five creative domains—3D design, packaging design, electronic music, Arduino programming, and creative engineering.
3D Design
Students create three-dimensional objects using 3Doodler and design principles.
Packaging Design Challenge
Students tackle real packaging design problems.
Arduino Electronics
Students build interactive electronic projects with Arduino.
Creative Coding
Arduino programming develops computational thinking through creative expression.
What Students Will Do
Through twenty hours of creative exploration, students develop artistic confidence and programming competence.
- Design and create 3D objects
- Explore packaging design
- Build interactive Arduino projects
- Program Arduino for interactive installations
- Integrate electronics into creative work
- Apply design principles to technical work
- Document creative process
- Present creative-technical work
Compare Similar Products
| Feature |
Current Product
Voyager Program Grades 6-8 Music and Art
| Voyager Program Grades 6-8 Aerospace | Voyager Program Grades 6-8 Engineering |
|---|---|---|---|
| Price | $3,975.00 | $1,975.00 | $3,575.00 |
| Subject Focus | Music and Art | Aerospace | Engineering |
| Curriculum Hours | 20 | 20 | 20 |
| Number of Subjects | 5 | 5 | 5 |
| Hands-On Kits Included | |||
| Standards Aligned | |||
| Curriculum Included | |||
| Best For | Programs wanting creative expression | Programs wanting flight science | Programs wanting robotics |
| View Details | View Details |
Why Teachers Love Voyager Program Grades 6–8 Music and Art
Twenty Hours of Creative-Technical Content
Five domains with full curriculum.
No Arts or Coding Background Needed
Complete guides support you.
Backed by Fifty Years
Trusted since 1971.
Real Arduino Programming
Genuine electronics and coding experience.
Artistic-Technical Integration
Develops confidence in both domains.
Interactive Projects
Students create working interactive installations.
"Your curriculum is deeper. You deliver 21st-century skills that truly teach kids how to not just look at the content but also be able to communicate and work collaboratively. And there is no comparison to your customer service."



