STEM in the Gym® – Electricity & Magnetism Package

STEM in the Gym® – Electricity & Magnetism Package

SKU: SKU:44432

A Pitsco Exclusive

Physical education, electricity, and magnetism all come together in the STEM in the Gym® – Electricity & Magnetism Package. With this innovative program aimed toward elementary grades, students will experience generating electricity, the type of circuitry involved in transferring electricity, and how electricity is used. They will also experience the force of magnets with the push-pull car activity focused around the push and pull of magnets.

The teacher’s guide features 12 activities: eight on electricity concepts and four on magnetism concepts. Each activity has grade level recommendations, purpose, objectives, estimated completion time, vocabulary, safety reminders, and procedures. Everything a teacher needs to plan STEM activities for an active student.

Physical education, electricity, and magnetism all come together in the STEM in the Gym® – Electricity & Magnetism Package. With...

Grades 3-5
Regular price $3,250.00 USD
Regular price $0.00 USD Sale price $3,250.00 USD
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Specifications

  • Students Served: 24
  • Note: This product contains latex.

Safety

Latex Warning: This product contains latex and when in contact with skin it might result in an allergic reaction.

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Grades 3-5

What You'll Get

STEM in the Gym® – Electricity & Magnetism Package
  • 2 Generators
  • Electricity Demo Board
  • 4 Light and Buzzer Boards
  • 4 Knife Switch Boards
  • 4 Battery Boxes with 8 six-volt batteries
  • 4 Energy Sticks
  • 30 Alligator Clip Leads (each in 12" and 24")
  • 12 Red slap bracelets
  • 12 Blue slap bracelets
  • 24 Safety lanyards
  • 12 Magnet compasses
  • 12 Horseshoe Magnets
  • 12 Repel Racers
  • Set of conductor/nonconductor items
  • Set of student badges
  • STEM in the Gym – Electricity & Magnetism Teacher Guide

Support Materials

Learning Values

Science icon

Science

  • Circuits
  • Electricity
  • Magnetism
Technology icon

Technology

  • Simulation
  • Problem-solving
  • Patterns
Engineering icon

Engineering

  • Cause and effect
  • Electric power
  • Identifying components
Math icon

Math

  • Prediction
  • Variables
  • Real-world relevance