More than a mousetrap vehicle kit, this is a complete start-to-finish design activity. The student follows the design process and sees direct applications of science and technology as he or she designs and builds a mousetrap-powered vehicle and competes with classmates to design the fastest car or the car that goes the farthest.
Looking for standards-based activities to accompany these materials? The Mousetrap Vehicles Teacher’s Guide is available for print here, or you can download a digital copy for free here.
Order 30 kits to build a class pack!