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Arduino Creative Technologies in the Classroom 101

SKU: W45205
$2,100.00 (USD)
Availability: Order now, only 2 left in stock!


Creative Technologies in the Classroom (CTC) 101 is the flagship Arduino educational program for schools.

Arduino CTC 101 is a modular STEAM program consisting of a toolbox with 26 projects and easy-to-assemble experiments, an online platform, and guided training/support for educators. The program, tailored for ages 13 to 17, has five modules and introduces students to the foundations of programming and basic coding, Arduino boards and digital signals, analog signals and serial communication, robotics, power systems and motors, wireless communication via Bluetooth, and advanced sensors.

Included are the Arduino boards, shields, and more than 700 components for a class of up to 30 students and for the educators to get trained. Educators also gain access to the Arduino Education learning management system, which contains step-by-step instructions and lessons for 26 experiments based on themed modules, self-administered training, an onboarding webinar, and a forum monitored by Arduino Education experts.

CTC 101 has been certified by the Finnish Kokoa Education Standard that guarantees high educational value and robust pedagogical design on global learning.


Type: Multi-Student Project Packs Grades: 6-12


What You'll Get

  • Access to the Arduino Education learning management system
  • 6 Arduino 101 Boards
  • 6 Arduino Education Shields
  • 10 mini breadboards
  • Set of electronic components (resistors, potentiometers, LEDs, push buttons, capacitors, and diodes)
  • Joystick
  • Tilt sensors
  • Light sensor
  • Knock sensor
  • Touch/capacitive sensor
  • Infrared sensor
  • Standard and continuous servo motors
  • Set of batteries and holders (9 V and 1.5 V batteries; four-slot and eight-slot battery holders)
  • Webcam
  • SD card
  • Speaker
  • Set of cables (USB cables, jumper wires, module cables, battery snaps, alligator cables, and single-core wires)
  • MDF parts for building 10 different projects
  • Storage and sorting boxes



Learning Values

  • Circuits
  • Electronic components
  • Energy and power
  • Ohm’s law
  • Designing solutions based on criteria and constraints
  • Modeling
  • Variables
  • Coding
  • Simple circuits
  • Attributes of design
  • Troubleshooting
  • Systems thinking
  • Wireless communication
  • Electricity/electronics
  • Defining problems
  • Problem-solving
  • Prototyping
  • Testing and evaluating a solution
  • Teamwork
  • Logic
  • Accuracy
  • Measurements
  • 3-D shapes
  • Data collection
  • Data analysis
  • Graphing data
  • Logical reasoning


  • Students Served: 20-30