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Soldering skills are a must for building the electronic circuits that are integral to today’s technology. This Getting Started package includes everything you need to introduce 30 students to this basic skill: 30 robot boards, 15 soldering pencils, 15 soldering iron holders, and the Dr. Zoon Learning to Solder Video.


Written for new makers, Make: Basic Arduino Projects is a practical guide containing 26 projects. Learn to build electronic circuits that change their behavior, a light-sensitive switch, and LED projects. You’ll learn how to control servomotors and to create audio projects such as a theremin, electronic cricket, and metronome. The only restriction is your imagination.


littleBits are electronic building blocks with more than 60 modules and trillions of combinations. This book teaches you just enough electronics to start making things with littleBits and takes you through connecting littleBits to the cloud and programming with its Arduino-compatible module.


Forget about Frankenstein’s monster – stitching electronics and mechanics together creates an evil genius, not a monster!

The popular Evil Genius series continues with this book designed to teach students what they need to know to work in mechatronics: soldering; reading schematics; improvising; knowing the parts; and understanding science, electronics, and mechanics. The 25 projects include building an ionic motor, an electronic cannon, a touch-controlled motor, an experimental robotic arm, and the project known as The Mechatronic Talking Head.

$24.95 $18.95

Get more out of your Snap Circuits sets with this updated student guide. Following this full-color guide, students work through eight chapters for all Snap Circuits sets: “Basic Components & Circuits,” “Motors & Electricity,” “Resistance,” “Capacitors,” “Transistors,” “Oscillators & Electronic Sound,” “Integrated Circuits,” and “Electromagnetism & Radio.” This revised guide also features Part II, with three chapters for the Pro Educational and Extreme Educational sets, and Part II, with three chapters for the Extreme set only.

Activities from Snap Circuits project books connect the fun and hands-on projects with important lessons about circuitry.


The teacher’s companion to the student guide, this book summarizes what students learn in each chapter and offers reproducible quizzes for each chapter, answer keys, instructions for making your own circuit drawings, and more.


With an increasingly electronic world, students who understand how electronics work will have an edge in their career and life. Tronix Lab 1 starts them on the journey to learn the basics of circuits, resistors, potentiometers, and diodes as well as voltage, resistance, current, and more as they create fun projects such as a burglar alarm, a police siren, and a Morse code machine.

Includes a well-illustrated manual with 40 lessons, more than 50 electronics components, a solderless circuit board, and a 9 V battery. No soldering required.


After Tronix 1, continue to build your students’ knowledge with this lab that focuses on digital concepts such as logic gates, integrated circuits, binary counter circuits, digital readouts, touch-activated switches, flip flops, and more.

Includes an illustrated lab manual with 35 lessons, more than 100 electronics components, a seven-segment display, potentiometer, a solderless circuit board, and a 9 V battery. No soldering required.


Complete students’ introduction to electronics with an understanding of oscillators and amplifiers – key to television and radio transmissions, computer and quartz clocks, and video game audio. This lab is broken down into five in-depth lessons: Vacuum Tubes and Transistors, Transistors as Amplifiers, Audio Amplifying Systems, Transistors in Oscillators, and Oscillator Applications.

Includes an illustrated lab manual, more than 25 electronics components, battery snap, push button, potentiometer, speaker, crystal mic, solderless circuit board, and a 9 V battery. No soldering required.